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How to limit screen time on iPhone

Updated 9 October 2026 · 5 min read
On this page Check where your time goes Set an App Limit Schedule Downtime Make the limits harder to skip Why limits get ignored A limit that comes down slowly Where Spark Break fits

Your iPhone can already limit how long you spend in an app. The settings take two minutes to switch on — and, for most people, about two days to start ignoring. Here is how to set them up, why they slip, and what makes a limit actually hold.

Check where your time goes

Open Settings → Screen Time. If it is off, turn on App & Website Activity and give it a few days. Then tap See All App & Website Activity to see the daily average and which apps take it. Pick the two or three that take the most and leave you feeling worst — those are the ones worth limiting.

Set an App Limit

  1. Go to Settings → Screen Time → App Limits.
  2. Tap Add Limit and choose a category or open one to pick single apps.
  3. Tap Next, set the time allowed per day, and optionally customise different days.
  4. Tap Add.

When the time is up, the app shows a "Time Limit" screen. Start with a limit close to your current average rather than the number you wish it were — you can lower it later.

Schedule Downtime

Settings → Screen Time → Downtime lets you set hours — late evening, say — when only the apps you allow are available. Add the ones you need under Always Allowed. Downtime is a good fit for the hour before sleep, which is when a lot of scrolling happens.

Make the limits harder to skip

Without a passcode, the limit screen offers Ignore Limit — one more minute, a reminder in fifteen, or the rest of the day — and it is one tap away. Turning on a Screen Time passcode (Settings → Screen Time → Lock Screen Time Settings) and switching on Block at End of Limit for a limit makes skipping it a deliberate act. It works best if someone else knows the passcode and you do not.

Why limits get ignored

  • The way out is one tap. When the screen says stop and the button says "ignore", tired thumbs pick the button.
  • It is all or nothing. A limit only speaks once, at the end. Everything before it is unlimited, so it never interrupts a long session in the middle.
  • Nothing replaces the scroll. The limit takes the feed away and leaves the urge with nowhere to go.
  • The number never changes. A limit set too low breaks on day two; one set comfortably never asks you to improve.

A limit that comes down slowly

What tends to hold is a limit that starts where you really are and moves a little at a time:

  1. Measure a normal week first, with no limit at all.
  2. Start the daily limit just above that average, so the first week is achievable.
  3. Take about 20 minutes off each week, or less after a hard week, until you reach the goal you want — 90, 60 or 45 minutes a day, for example.
  4. Interrupt long sessions along the way with a short break that gives the urge something to do: a few squats, slow breathing or a quick focus game.

Where Spark Break fits

Spark Break does that plan for you on iPhone, using Apple's own Screen Time framework. The first week only measures. Then your daily ceiling starts just above your average and steps down 20 minutes a week. Every 30, 40 or 50 minutes in the apps you choose, they lock until you do a one-minute break — camera-counted squats or push-ups, a plank, breathing, or a focus game — with two skips a day for when you truly cannot stop. The apps you protect stay on your phone as tokens that not even we can read.

See how it works → · How to stop doomscrolling →

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